circles-overlapWorld- & Player Interaction

All information you would need regarding world- & player interactions.

World- & Player Interactions

The resource offers several world and player interactions to extend immersion and functionality. These let players place items in the world, hand them to other players, and pour drinks into glasses.

All keybinds for these interactions can be found in your keybind settings.

Even if you are not using a targeting system, you must use the internal targeting key to interact with placed objects. This is a design choice made to avoid clumsy interactions.


Table of Contents


Placement and Pickup

Any consumable can be placed in the world. The item uses its first configured prop as the world model. If no prop is configured, a default model is used.

Placing an Item

  1. Enter placement mode using the keybind

  2. A preview of the item appears, following your aim

  3. Confirm the placement to drop the item in the world

  4. The item is removed from your hand and placed at the chosen position

Picking Up an Item

  1. Look at a placed item and use your targeting key to interact with it

  2. The indicator will turn green when you are within range

  3. Interact with it to pick it back up

Placed items persist in the world and can be picked up by any player within range.


Transferring to Another Player

You can hand your currently held item directly to another player.

  1. Enter placement mode (same as placing an item)

  2. Aim at another player instead of the ground

  3. The outline will turn green to indicate the transfer is possible

  4. Confirm to transfer the item to that player

The item is moved from your inventory to the other player's inventory, keeping all of its current state (remaining amount, quality, metadata, etc.).


Glass Interaction (Pouring)

You can pour the contents of a held drink into a placed glass in the world. This is the core mechanic behind bartender RP.

How to Pour

  1. Hold a drink item in your hand

  2. Look at a placed glass and interact with it using your targeting key

  3. Use scroll to set the amount you want to pour

  4. Press the interaction button to pour

Mixing

Glasses support mixing multiple drinks together:

  • You can pour any drink or ingredient-based item into a glass

  • Multiple different drinks can be combined in the same glass

  • You can also add one-hit items (ex. pills) into a glass, even when the glass is already full

  • Each poured item retains its own metadata (quality, rewards, etc.) and contributes proportionally when consumed

Limits

  • The glass has a maximum capacity based on its configured amount

  • If you try to pour more than the glass can hold, it will fill to the max and the leftover stays in your held item

  • If your held drink runs out during a pour, the pour stops at whatever amount was left

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