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On this page
  • Client Exports
  • Configure Alignments
  • Set Alignment Data
  • Set Bones

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  1. Free Resources
  2. Propaligner

Exports & Events

All exports and events available to integrate this resource into others.

Types & Classes

All types & classes can be found in types.lua.

Suggestions?

If you wish to have any exports and or events added, please head over to our Discord and create a suggestion post. We are happy to allow for easier integration within other resources.

Client Exports

Configure Alignments

Opens the menu and inserts the data you provided, and returns all configured alignments when you close the menu. This is mainly meant to be used within other resources where you want to grab alignments. In here you can also enable a back button, to void confusion when loading & then returning safely. Example:

---@param data AlignmentData
---@param backButton? boolean
exports["zyke_propaligner"]:ConfigureAlignments(data, backButton)

Set Alignment Data

If you have pre-defined data you want to insert, use this. In here you can also enable a back button, to void confusion when loading & then returning safely. Example:

---@param data AlignmentData
---@param backButton? boolean | "prev" @If "prev", use the previous setting
exports["zyke_propaligner"]:SetAlignmentData(bones)

Set Bones

Sets the available bones in the select menu. This is mainly meant to filter out tons of uncommon bones. Is using "default", it will reset the bones to our base config in shared/bones.lua. Id & idx are bone values. Example:

---@param bones {name: string, id: integer, idx: integer}[] | "default" 
exports["zyke_propaligner"]:SetBones(bones)
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Last updated 1 day ago

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