All exports and events available to integrate this resource into others.
Server Sided Exports
Add a blueprint
-- @param source<int> | The server ID for the target-- @param blueprint<string> | Blueprint (item name) you want to add-- @param random<bool> | If set to true, it will randomly choose a valid blueprint-- @return blueprint<string> | Returns the blueprint chosen, nil if noneexports["zyke_crafting"]:AddBlueprint(source, blueprint, random)
Transfer a blueprint
-- @param source<int> | The server id for the sender-- @param blueprint<string> | Blueprint (item name) you want to add-- @param targetSource<int> | The server id for the targetexports["zyke_crafting"]:TransferBlueprint(source, blueprint, targetSource)