Changelog
Released version and their changes.
Changelog - Version 1.1.1
Changes
Slower intervals for checking if your vehicle is flipped.
Refactored the process to ensure the vehicle isn't being reset when you enter it & it's almost destroyed.
Added a debug hud for the vehicle health.
Limit debug prints.
Adjusted some defaults for the presets to make vehicles last longer on average.
Replaced the frame-loop native to set the vehicle torque to simulate the vehicle dying with editing the entities' handling data for better performance.
Files Affected
Replace all
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