Zyke ResourcesDocumentation

Commands

A list of all of the commands in this resource.

These are the resource's current default command names and what they do.

Arguments inside <angle brackets> are required. Arguments inside [square brackets] are optional. Use the / prefix in the game chat, omit it when running a command from the server console or F8.

Player commands have no job or permission requirement. Profession commands require a configured job, gang, or profession vehicle relationship. Staff commands are administrative operations gated by permissions, with the garage builder also available to configured builder jobs.

#Player Commands

TitleDescriptionCommand(s)
Copy Vehicle VINCopies the VIN of the vehicle you are sitting in to your clipboard./getvin
Personal SettingsOpens the personal garage settings menu./gsettings
Keybind ListOpens a list of the garage resource's registered keybinds and their current keys./gkeybinds
Claim Pending KeysRetries vehicle keys that could not be added because the player's inventory was full. The command is available only while the fallback is enabled and a pending key has not expired./getkeys
Close Garage MenuCloses the currently open garage menu./closegarage

#Profession Commands

TitleDescriptionCommand(s)
Save VehicleSaves the current vehicle's state. Available to the jobs configured in Config.Settings.saveVehicle.jobs./gsavevehicle
Impound VehicleOpens the impound form for an eligible impound job. Availability depends on the job's configured impound entry methods./gimpound
Impound ManagementOpens impound management for the player's eligible impound job. The command can be disabled in config./gimpounds
Profession Vehicle UpgradesOpens the upgrade menu for an accessible profession vehicle. Registered only when professionVehicles.upgradeEntry uses command mode; position mode is the default./gpimpvehicle

#Staff Commands

TitleDescriptionCommand(s)
Claim VehicleOpens the staff vehicle ownership assignment menu for the current vehicle. Requires the configured claim permission./gclaim
Spawn VehicleSpawns and initializes the requested model, places the player in it, and gives temporary keys. Requires the configured vehicle creation permission./car <model>
/c <model>
/v <model>
Delete VehicleWithout a radius, removes the current vehicle when the player is inside one. Otherwise removes vehicles in the supplied radius, defaulting to 5 meters and capped at 200 meters. All three commands are aliases with identical behavior./dv [radius]
/cardel [radius]
/dvall [radius]
Wipe VehiclePermanently deletes the current vehicle's owned database record after confirmation. Requires the configured wipe permission./gwipe
Set PlateOpens a form to change the current vehicle's plate. Owned vehicle changes are persisted; temporary vehicle changes are local. Requires the configured plate permission./gsetplate
Garage BuilderOpens the garage builder for configured builder jobs or players with the configured builder permission./gbuild

#Maintenance Commands

TitleDescriptionCommand(s)
Initialize VehiclesEnsures VINs and initializes model data for all owned vehicles. Run in game with the configured initialization permission./ginitvehicles
Reinitialize Disabled VehiclesRechecks only disabled vehicle models after missing or invalid models have been fixed. Run in game with the configured initialization permission./ginitdisabled
Reset Out VehiclesParks out or unresolved vehicles in a usable default garage. Impounded vehicles and vehicle types without a usable default garage are skipped./gresetoutvehicles
Purge Disabled VehiclesPermanently deletes every disabled owned-vehicle row. This command only runs from the server console; restart the resource afterward.gpurgedisabled
Inspect Broken VehiclePrints persisted row details, likely failure causes, model sources, and client model validation for a VIN. Console use skips client model validation./inspectbroken <vin>
Persistent Vehicle InfoPrints the active persistent-vehicle cache data for a VIN. Requires the configured persistent vehicle info permission./pvehicleinfo <vin>

#Developer Commands

TitleDescriptionCommand(s)
Print Distance DrivenPrints the current vehicle's tracked distance to the F8 console./driven

#Debug-only Commands

These commands are registered only when Config.Settings.debug.basic is true. They are destructive developer tools and require the configured debug permission unless noted otherwise.

TitleDescriptionCommand(s)
Reset Persistent Vehicle PresenceRemoves every vehicle from the active persistent-vehicle presence pool./full_veh_reset
Shallow Remove Nearby VehicleDirectly deletes vehicle entities within 3 meters without running the normal persistence cleanup path./shallow_remove
Clear Vehicle PoolDirectly deletes every vehicle entity returned by the server vehicle pool./clear_vehicle_pool
Wipe Outside SectionsRemoves persistent vehicle presence for vehicles outside configured bypass sections and prints removed/kept counts./wipe_outside_sections