Common Issues
Checks for jacking, cutting, the fence, and installs.
#Jack Cannot Be Placed
Put the grinder away before using catalytic_jack. Aim at a parked car's rear jacking point within jack.aimDistance. The car must have no driver, be stationary, and have its engine off while requireEngineOff is enabled.
With blockOwned = true, vehicles owned by a player are refused. Check the place-jack can-check hooks.
#Cannot Go Under or Cut
Equip the grinder with a disc and a charged battery. The vehicle's class must be listed in vehicles.classes or its model in vehicles.models, and it must not be in vehicles.excluded. Vehicles without an exhaust bone are skipped. A car whose converter is already missing cannot be cut again.
#Fence Will Not Buy Converters
Demand has fallen below fence.market.minShare. It recovers over time and reopens at fence.market.reopenShare. Contracts pay their full offer and are not affected by demand. Check the fence position's buysConverters and hours.
#Contract Board Is Empty or Locked
Board slots and concurrent jobs depend on reputation level. Each taken job counts toward the daily limit for limitHours. Pool entries only appear from their level, and model jobs never pick models without a converter.
#Car Still Runs Rough After Installing
Install from catalytic_converter_new or the vehicle target; the item must be listed in install.items. For addon vehicles whose engine sound does not match the model name, add the stock audio name to effects.engineSoundStock.
#Items Are Missing
Check the console on start for missing-item warnings. Copy the definitions from extras/items into the configured inventory, including the zyke_anglegrinder items, and restart both resources.