Commands & Keybinds
Default commands and keybinds included with Vehicle Keys.
All names below are defaults. Players can remap registered keybinds in the FiveM key settings, and server owners can change the configurable command names.
#Commands
| Title | Default | Availability |
|---|---|---|
| Personal Settings | /keysettings | Opens engine-start and vehicle-exit preferences. |
| Custom Key Label | /keylabel | Available when keys.itemLabel.allowCustom is enabled. Updates the player's physical key-label template. |
| Claim Pending Keys | /getkeys | Available in item mode when keys.fullInventoryFallback.enabled is enabled. Retries automatic key grants until their configured expiry. |
#Keybinds
| Action | Default | Availability |
|---|---|---|
| Open key fob / vehicle list | G | Tap for the closest accessible vehicle's key fob; hold for the vehicle list. |
| Lock closest vehicle | L | Available when vehicleActions.lockClosest is a key name. |
| Start engine | W | Used while driving a vehicle that requires key access. |
| Stop engine | O | Registered when vehicleEngine.stopKeyEnabled is enabled. |
| Exit with engine-state behavior | F | Tap/hold behavior follows the player's personal setting. |
| Close key fob | Right mouse / Escape | Configured separately for mouse and keyboard. |
| Search NPC vehicle | U | Registered when NPC keys and manual searching are enabled. |
| Hotwire vehicle | H | Registered when hotwiring and button-press hotwiring are enabled. |
The resource also exposes GetKeybinds() for another UI, such as Garages, to display the current mapped keys.