Changelog
Released version and their changes.
#Changes
- Signal lamps now use red and green lamp models that carry their own glow, replacing the separately drawn light; the
glowandglowDistancesettings are removed. - Phase-timed signal lamps refreshed together now use the same time reading, so they show a consistent phase.
- AI cars held at a row set to turn around now queue on one-way roads instead of attempting a turn where there is no return lane.
- On two-way roads, held AI cars now back up and turn around when there is enough room behind them.
- An AI car blocking that space is queued as well, and the lead car checks again after a short delay.
- Turnarounds now drive straight toward the chosen destination instead of following a route that could lead through the bollards.
- When a turnaround has no usable destination or cannot be completed safely, the car is stopped again and retries with progressively longer waits, up to 60 seconds apart.
- AI cars held by the guard are now released when the resource stops, so they are no longer left standing without a driving task.
#Files Affected
Note: Due to the number of files changed, we recommend a full reinstall instead of swapping out individual files.
- client/locked/*
- shared/locked/*
- shared/unlocked/config.lua
- types/types.lua
- fxmanifest.lua
#Config Changes
shared/unlocked/config.lua- Removed
Config.Settings.signals.glow(wastrue) - Removed
Config.Settings.signals.glowDistance(was120.0)
- Removed
2026-10-05 02:06 CET
#Changes
- General UX to make the script nicer to use.
- Added access cards that a terminal's PIN holder can issue and that then substitute for the PIN at that terminal.
- Action details now lead with what an action does, except driver actions, which still begin with when they run, and the action editor header shows a summary of the configured action.
- The editor now asks for confirmation before closing with unsaved changes.
- Teleporting from the Row editor now keeps the admin menu open so the current draft is not lost, and a successful teleport shows a confirmation notification.
- The editor's delete button and its confirmation now say that they delete the group.
- The editor now reports missing required details on disabled actions instead of hiding them until the action is enabled.
- Picking a job now adds it immediately, and typed item names are cleaned up and added when you press Enter or leave the field.
- The group name field now accepts up to 48 characters, matching the server.
- Clarified editor and terminal wording: the vehicle setting is now labeled Vehicles, terminal chips are labeled Quick select, and hints for driver actions and signal phases are clearer.
- Adjusted the bollard motor sound.
#Files Affected
Note: Due to the number of files changed, we recommend a full reinstall instead of swapping out individual files.
- client/locked/*
- client/unlocked/menus/admin_menu.lua
- server/locked/*
- server/unlocked/access.lua
- shared/locked/*
- shared/unlocked/config.lua
- nui/*
- extras/README.md
- extras/items/images/256/bollard_access_card.png
- extras/items/ox_inventory.txt
- extras/items/qb-core.txt
- extras/sounds/bollards/bollard_motor.wav
- locales/*
- tools/build_locales.py
- tools/make_motor_sound.py
- types/types.lua
- fxmanifest.lua
#Config Changes
shared/unlocked/config.lua- Edited
Config.Sounds.motor:{name = "bollards/bollard_motor.wav", volume = 0.35, distance = 25.0}->{name = "bollards/bollard_motor.wav", volume = 0.05, distance = 15.0} - Added
Config.Terminal.accessCard="bollard_access_card"
- Edited