Resource Description
How Image Studio captures, edits, and publishes vehicle images.
#Studio Captures
Image Studio creates consistent vehicle images inside an isolated capture session. Staff can select one model or a batch, tune the vehicle, choose natural or studio paint, position the camera, and capture against the generated backdrop. Free framing and free-camera controls support manually composed detail shots.
The capture workflow supports reusable image, stance, entity, and scenery presets. Scenery captures place the vehicle at a selected world location instead of using the studio backdrop.
#Editing & Output
The in-game editor supports layered compositions, text, backgrounds, shadows, output resizing, PNG or WebP publishing, and reusable editor presets. Editable output keeps the reusable source data; lean output keeps only the finished image.
Image processing runs in FiveM's built-in NUI browser on the capturing player's PC. FXServer validates and coordinates the result, while Media Studio handles ingest, storage, library management, and public delivery.
#Hosted Library
Completed captures publish to the workspace selected by the configured Media Studio token. The gallery can browse, edit, republish, recover, and copy links for hosted images. Server exports provide source and thumbnail URLs for integrations such as vehicle dealerships and garages.
#Personal Vehicle Captures
An authorized server resource can open a capture session for a player's specific vehicle using server-owned model and property data. The player supplies a temporary upload.create token for the destination workspace; that token is used for the immediate upload and is not persisted.
See Personal Vehicle Captures for the required authorization and completion flow.