Resource Description
A quick overview of Vehicle Terrain.
#Links
#Features
- Per-wheel raycasts identify road and off-road materials.
- Configurable sink depths for dirt, grass, gravel, sand, mud, marsh, snow, ice, and other surfaces.
- Visual wheel sinking with suspension and tire-collider adjustments.
- Terrain penalties for drive force, maximum speed, drive inertia, traction, and rolling behavior.
- Different responses by wheel type and vehicle class.
- Smooth enter and exit transitions instead of abrupt handling changes.
- Five preset levels: Arcade, Casual, Balanced, Realistic, and Hardcore.
- Debug exports and commands for inspecting materials, handling, sink state, and wheel types.
- Optional handling coordination with Realistic Vehicles and Wheel Pop.
Vehicle Terrain does not own deformation, engine damage, wheel integrity, or saved vehicle damage data.